Erow Spell: Climax

Climax, Lesser
Transmutation
Level: Brd 2, Clr 2, Drd 2, Sor/Wiz 2
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft. / 2 levels)
Target: One living humanoid creature
Duration: Instantaneous
Saving Throw: Fort negates
Spell Resistance: Yes

 You point at a living humanoid creature and force them to climax immediately with magically enhanced sensations, causing them to be stunned for 1d4 rounds after the spell takes effect.

Climax
Transmutation
Level: Brd 4, Clr 4, Drd 4, Sor/Wiz 4
Components: V, S
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Target: One living creature
Duration: Instantaneous (see text)
Saving Throw: Fort negates
Spell Resistance: Yes

Same as spell Climax, Lesser but the sensation from the climax leaves the creature stunned for 2d4 rounds after the spell takes effect. The climax also magically replenishes the target so that it lasts 2d4 times as long as it normally would and the resultant sensations are 4d6 times as power as usual.

Climax, Greater
Transmutation
Level: Brd 6, Clr 6, Drd 6, Sor/Wiz 6
Components: V, S
Casting Time: 1 standard action
Range: Long (400 ft. + 40 ft./level)
Target: One creature
Duration: Instantaneous (see text)
Saving Throw: Fort half
Spell Resistance: Yes

Same as spell Climax but the sensation of the climax renders the creature unconscious for 1d4 minutes after the spell takes effect. The climax also magically replenishes the target so that it lasts 4d4 times as long as it normally would and the resultant sensations are 8d6 times as power as usual.

Climax, Mass
Transmutation
Level: Brd 5, Clr 5, Drd 5, Sor/Wiz 5
Components: V, S
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Area: 20-ft.-radius burst
Duration: Instantaneous (see text)
Saving Throw: Fort half (see text)
Spell Resistance: Yes

Same as spell Climax but it affects all living creatures in the area of effect.

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